Every four years, the world's favorite sport stages its ultimate competition, and publishing label EA Sports brings the play home to fans in a video game version for contemporary consoles. The Wii edition of the game is intended for friendly but heated play, by solo soccer fans or a group of friends gathered around the television. Controls are designed to be responsive but accessible. The game features each of the 32 teams that qualified for tournament play in South Africa. The console's exclusive "Zakumi's Dream Team" mode has players building a custom squad, by stealing away one player from each team they are able to beat, eventually compiling an almost unstoppable group of hand-picked stars from the world's strongest squads. Players can upload their custom teams to a Wii Remote, to take along to a fellow fan's house for head-to-head play. 2010 FIFA World Cup is built on the same game engine that drives the critically acclaimed FIFA 10, with similar features, options, and gameplay. The game's presentation celebrates the 2010 global event. Each team plays in its authentic uniforms, with distinct play styles, and home and away strategies, to match its real-life counterpart. All ten of the South African stadiums that house the tournament are re-created for the game, with details such as the effects of different altitudes on ball movement and player fatigue, as well as fireworks displays, confetti showers, and animated crowds to bring the pageantry of the event to life.